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- Once Human: Lightforge Loot Crates show 0.01% odds on their rarest appearances — the rate table, and the guaranteed pull every 20 draws
Once Human: Lightforge Loot Crates show 0.01% odds on their rarest appearances — the rate table, and the guaranteed pull every 20 draws
In brief
Starry Studio has revealed the drop rates for Once Human's Lumina loot crates, with Ultra appearances showing a brutal 0.01% chance — that's an average of one in 10,000 pulls. The only genuinely achievable goal remains the Lumina Crystal at 7%, guaranteed every 20 openings on crates launched in 2025 and beyond.
Starry Studio republished on Tuesday, August 25, 2026 the rules and the drop rates for the Lightforge Loot Crates in Once Human, updated for the arrival of the console version. This is the only document where the studio spells out in black and white what a rare appearance actually costs — and the numbers are worth reading before converting Crystgin.
The cost of a pull, and the two caps
| Rule | Value |
|---|---|
| Cost of one opening | 1 Lightforge Ingot, "worth 160 Crystgin" |
| Starting discount | The first 10 purchases of ingots at half price, once per crate theme |
| Opening cap | 9,999 per crate, after which it can no longer be opened |
| Pity (crates launched in 2025 and after) | 1 guaranteed Lightforge Gem every 20 openings |
Three clarifications about the pity system, since it's what determines strategy:
- pulling a Lightforge Gem resets the counter to zero;
- so you can get at most one every 20 pulls;
- but there is no limit on the total number of Lightforge Gems.
This mechanism is specific to crates from 2025 onward. The 2024 crates still run under the old rules: pity every 30 pulls, only one character per account allowed to pull from the same crate, and the pity system disappears once all the Lightforge Collection items have been obtained.
The rates, crate by crate
The Lightforge Gem rate is identical everywhere: 7.00%. What changes from one crate to another is the distribution of collection appearances. Here are the documented crates and their rarest tiers:
| Crate | Rarest Tier | Rate | Content |
|---|---|---|---|
| Celestial Reverie | Mythic | 0.03% | Void Wings Skin: Aether Reverie |
| Dream Tide | Mythic | 0.03% | Void Wings Skin - Enchanted Butterfly |
| Eldritch Diadem | Legendary (ultra gold) | 0.01% | Everlight Sea |
| Ravenous Gear | Ultra | 0.01% | Vehicle Skin - Voidstar |
| Celestial Reverie | Ultra | 0.08% | Cloudrest Fantasy, Woven Radiance and its two variants |
| Crimson Ascent | Legendary | 0.60% | Rift Racer, Crimson Night Banquet Set, Celestial Phoenix's Call… |
| Vipers Lunge / Zero Overture | Legendary | 0.50% | Night Stalker Set / Zero Overture Set |
| Eldritch Diadem | Legendary | 0.49% | Abyssal Touch Set, The Eye of Devouring… |
| Blooming Vows / Celestial Reverie | Legendary | 0.34% | Oathbound Dream Set / Stormy Verdict - M416 |
| Aureate Gala / Ravenous Gear | Legendary | 0.31% | Stellar Elite Outfit / Bloodthirsty Mecha Set |
| Celestial Anthem / Desert Oracle | Legendary | 0.22 – 0.23% | Cosmic Hymn Set / Dune Oracle Set |
| Ember Conclave / Sanzu Beyond / Sacred Carnage | Legendary | 0.23% | Fallen Abyss Set / Sanzu Crossings Set / Hymn of the Carnage Set |
The rest of the content in each crate is invariably split between 50 to 54% non-collection epics and 38 to 41% rares. In other words: more than nine pulls out of ten yield an item that doesn't belong to the Lightforge Collection.
What these numbers actually mean
A 0.01% rate corresponds, on average, to one item per 10,000 pulls — which is exactly the cap of 9,999 crate openings. The ultra appearances of Eldritch Diadem and Ravenous Gear are therefore not farming goals: they're happy accidents.
The only tier truly attainable through consistent effort is the lumina crystal: a 7% pull rate, and above all guaranteed every 20 openings. This is what grants a selection from the collections rather than a blind pull — the only reliable path to a named piece.

The Redemption Shop, and duplicate refunds
The Redemption Shop offers the appearances from the current crate, along with limited quantities of lumina ingots, colored badges, and other tokens. Two rules to keep in mind:
- each appearance can only be exchanged once, and not at all if you've already pulled it from a crate;
- if you exchange a Lightforge Collection item and then pull it again from a crate, the duplicate is converted into the full amount of lumina relics spent on the exchange. So the exchange is never a total loss.
Lightforge Relics, meanwhile, are obtained "by dismantling duplicate appearances" and are used in this very shop.
Vault Returns: up to three at once
The rules for Vault Returns have been rewritten. On the current round:
- You first receive one key to take part in the vault of your choice.
- For each of the first two vaults you take part in, obtaining a Lightforge Collection item you've never owned before opens up an additional opportunity.
- The total is capped at 3 vaults, so 2 bonus keys at most.
The detail that avoids a costly mistake: you can switch vaults freely as long as you haven't pulled, exchanged in the shop, or bought discounted bars on it. The first of these three actions locks in your choice.
Two more points: the first 10 half-price bars are reset for this return round, and guarantee progress is kept if you had already taken part in a vault of the same theme. If it doesn't appear to have carried over, Starry Studio asks that you first log back in with the character that took part, in order to reactivate the sync.
What to remember
- 160 Crystgin per pull, half price on the first 10 bars — and this discount resets with each new theme.
- 7% lumini crystal everywhere, guaranteed every 20 openings on vaults from 2025 onward.
- The mythic (0.03%) and ultra (0.01%) tiers cannot be planned for.
- On a return vault, don't touch anything until you're sure of your choice: the first pull locks it in.
The rate breakdown from August 25, 2026 is published in English only. The French terms used here — luminis loot vault, luminis bar, lumini crystal, luminis relic, Lightforge Collection, Crystgin, colored badges — are those from Starry Studio's official French page. Appearance names, however, are not translated by the publisher and are left as is.
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Given these drop rates, what's your strategy for the Lumina loot crates?
Frequently asked questions
On average, how many attempts does it take to get an Ultra appearance at 0.01%?
Does the Lumina Crystal guarantee every 20 pulls apply to the older 2024 crates?
If I exchange an appearance in the shop and then pull it later, do I lose my relics?
Can I switch crates during a Vault Return round before pulling?
Is the Lumina Crystal rate the same across all crates?
Key takeaways
- Ultra and Mythic appearances (0.01% to 0.03%) are lucky accidents, not realistic farming goals.
- The Lumina Crystal alone offers a true guarantee: 7% on pull, then one every 20 attempts on recent crates.
- Each pull costs 160 Rock Crystals, with a 50% discount on the first 10 ingots for every new crate theme.
- Exchanged appearances are never wasted if you later pull them from a crate, thanks to the relic refund.
- On Vault Returns, your first pull or exchange locks in your crate choice — think it through before making a move.
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