Minecraft 26.3 in Java: Endermen and Shulkers can no longer teleport onto the Bedrock block, what snapshot 9 changes
In brief
Minecraft 26.3 snapshot 9 quietly revolutionizes building in Java: Endermen and Shulkers can no longer teleport onto Bedrock, which secures Nether roof bases and finally makes Enderman traps reliable. At the same time, four fixes in a single stroke transform the behavior of ridden mobs, while six new block tags open up unprecedented possibilities for data pack creators.
Minecraft 26.3 Snapshot 9 was released on Monday, August 17, 2026, at 1:46 PM Paris time. For anyone building in the End or the Nether, it comes down to one line: Endermen and Shulkers no longer teleport onto Bedrock. Mojang filed it under its "Minor Tweaks to Blocks, Items and Entities," but it upends building habits that are years old.
Two caveats. This is about the Bedrock block — the indestructible stone that closes off the world at the bottom and the Nether at the top — and not the Bedrock Edition: Mojang releases its snapshots for Minecraft: Java Edition only, and states so in the subtitle of every note. Second point: a snapshot is a test version, so nothing below is final until 26.3 actually ships.
As of Saturday, August 22, 2026, Snapshot 9 remains the most recent development version released by Mojang. Here's what the note says and what it means for an Enderman farm, a boat trap, or a base sitting on the Nether roof.
"Bedrock": the block, not the edition
The confusion is predictable, and the French client doesn't help matters: in the French version of the game, the block is also called Bedrock. It forms the bottom of the world, the floor of the Nether, and above all its ceiling, which the community calls the "Nether roof." It's also found in the End, around the exit portal.
Nothing in the August 17 note concerns the Bedrock Edition: Mojang closes every one of these notes with "Snapshots are available for Minecraft: Java Edition." If you play on console, mobile, or via the Windows app, don't take anything for granted: everything that follows applies to Java, and Java only.
What the August 17 note actually says
Two lines in the "Minor Tweaks" section target Endermen.
- "Endermen and Shulkers no longer teleport onto Bedrock": they can no longer teleport onto Bedrock.
- "Endermen will now take damage from projectiles if they're riding something": an Enderman riding an entity now takes projectile damage.
These aren't isolated changes: out of the 50 bugs fixed in Snapshot 9, seven concern Endermen, including one that links them to Shulkers.
| Report | Bug fixed on August 17 |
|---|---|
| MC-214113 | Endermen and Shulkers could teleport onto the Nether roof |
| MC-102836 | Endermen and Chorus fruit eaters would teleport into dangerous locations |
| MC-106416 | Same entities: outside the world border and into powder snow |
| MC-183446 | Endermen would dodge projectiles while riding a boat or minecart |
| MC-227008 | An Enderman that was being ridden kept trying to teleport away in daylight |
| MC-273708 | An Enderman hurt by the environment would teleport while riding an entity |
| MC-274924 | An angry Enderman suffocating in a vehicle would attack from very far away |
The Nether roof is no longer a destination
The Nether roof — the upper surface of the Bedrock ceiling — has long served as buildable ground in Java: minecart highways, storage platforms, portal links. The spot had a known flaw, tracked as MC-214113: Endermen and Shulkers could teleport there and end up stuck.
As of Snapshot 9, that door is closed. That said, be careful not to over-read the note: Mojang is talking about teleportation, not spawning or movement. Nothing in it says that no creature can ever end up on the roof by some other means.

A detail that isn't just a detail: the same snapshot fixes MC-310925, "Carvers can now carve through bedrock", and introduces an #uncarvable tag. In a single release, Mojang has therefore both prevented generation from breaking through Bedrock and stopped two creatures from landing on it. The indestructible layer is watertight once again.
Endermen in boats or minecarts: four fixes at once
This is the part builders should read twice. Trapping an Enderman in a boat is an old trick, but it carried a flaw: according to MC-183446, the Enderman kept dodging projectiles even while boated. A trap relying on a bow shot could therefore fail.
Snapshot 9 closes this report: an Enderman riding something now takes damage from projectiles. Three other fixes go in the same direction. MC-227008 puts an end to the looping teleportation attempts of a boated Enderman in broad daylight, MC-273708 does the same when it takes environmental damage, and MC-274924 fixes an angry Enderman that, while suffocating in a vehicle, was hitting its target from very far away.
The upshot: a captured Enderman now finally behaves like a normally restrained creature. Contraptions that exploited any of these quirks won't work the same way anymore. Test them on a copy of your world before rebuilding anything.
Is an Enderman farm in the End affected?
In principle, no: an End farm relies on spawning platforms placed above the void, with an Endermite in a minecart as bait. Bedrock doesn't come into play, and the changelog doesn't touch either the spawning conditions or the aggro mechanic.
What changes lies downstream, in traps that rely on a vehicle. If your setup boats an Enderman and then peppers it with projectiles, snapshot 9 makes it more reliable. If it relies on teleporting to a specific spot, check that spot isn't Bedrock: that's now a forbidden destination.

Chorus, world border, and powder snow
Two fixes concern both the player and creatures alike. MC-102836 and MC-106416 describe the same flaw: Endermen, but also entities that eat Chorus Fruit, could teleport outside the world border and into powder snow.
Translated into gameplay terms: biting into a Chorus Fruit near the world border or above a powder snow field was a gamble. You could end up outside the world's limits, or fall into a block that freezes and immobilizes you. Since August 17, these two destinations are ruled out — a net gain for exploring the End and for servers with narrow borders. Snapshot 9 also adds a potion tag, #hurts_water_sensitive_entities, which Mojang describes as grouping potions that harm water-sensitive entities, with the Enderman given as an example.
Six block tags: locking down your farm via data pack
The real lever is technical. Snapshot 9 bumps the data pack format to 117.0 and adds six block tags, five of which relate to teleportation:
#dangerous_for_teleportation— dangerous blocks to target when teleporting;#enderman_does_not_teleport_to— those an Enderman won't target;#shulker_does_not_teleport_to— same for Shulkers;#cat_does_not_teleport_to— same for cats;#consumable_does_not_teleport_to— those avoided during a teleport triggered by food, empty by default;#uncarvable— those that cave generators never carve through.
In practical terms, a builder can now use data packs to declare which blocks are off-limits for teleportation around their farm, instead of jury-rigging walls that mobs simply route around. These tags aren't translated: they're technical identifiers, so quote them as they are. And a pack written for an earlier version will need to be bumped to 117.0 to keep loading.
And what about snapshot 8
Released on Wednesday, August 12, 2026 at 11:39 a.m. Paris time, snapshot 8 fixed 48 bugs and brought Realms invite codes, a topic that deserves its own article. On our angle, it had already cleared the ground beforehand: MC-44654 and MC-249200 fix entities whose position wasn't updated client-side after a teleport. Both releases tell the same story: Mojang first made teleport rendering more reliable, then restricted their destinations.
Key dates and what to check
| Version | Release (Paris time) | Bugs fixed | Data pack |
|---|---|---|---|
| 26.3 snapshot 7 | Tuesday, August 4, 2026, 1:49 p.m. | 36 | 115.0 |
| 26.3 snapshot 8 | Wednesday, August 12, 2026, 11:39 a.m. | 48 | 116.0 |
| 26.3 snapshot 9 | Monday, August 17, 2026, 1:46 p.m. | 50 | 117.0 |
The times come from Mojang's version manifest, which is authoritative, not from the articles' publication dates. Snapshot 9 arrived on a Monday, whereas the studio usually publishes on Tuesdays: it owned up to this, stating that it couldn't wait.
Three things to do before 26.3 releases, a date Mojang hasn't announced:
- Test in a separate world. In the launcher, under the Installations tab, make test versions visible, then point a new profile to the latest 26.3 build. Never your main world.
- Take stock of your Enderman traps. Any setup relying on a boat, a minecart, or a teleport to a fixed point needs to be reviewed.
- Update your data packs to 117.0, and check whether
#enderman_does_not_teleport_tocan replace a jury-rigged block-based safeguard.
The usual uncertainty remains: a snapshot doesn't commit Mojang to anything. This behavior could be adjusted, expanded, or removed before the stable release. Don't rebuild an entire farm based on this alone before 26.3 ships.
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Frequently asked questions
Is my End Enderman farm broken?
Why talk about Bedrock and not Bedrock Edition?
Can mobs still end up on the Nether roof through other means?
Do these changes affect my Bedrock server?
What are the six new block tags for?
Key takeaways
- Endermen and Shulkers no longer teleport onto Bedrock: the Nether roof is safe ground again
- A ridden Enderman finally takes damage from projectiles and stops its absurd escape attempts
- Enderman traps lose their workarounds: check your setups before the official release
- Six new block tags let you lock down teleportation zones via data pack instead of hacky workarounds
- None of this affects Bedrock Edition: these changes apply to Java only
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