Dead as Disco Early Access Review: An Addictive but Imperfect Beat'em Up According to IGN France
Credit: Brain Jar Games

Dead as Disco Early Access Review: An Addictive but Imperfect Beat'em Up According to IGN France

Alexandre Alexandre Jollier
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In brief

Dead as Disco is an Early Access beat 'em up that blends fluid Arkham-style combat with a rhythmic mechanic for an addictive experience. With its flamboyant neon art direction and captivating indie soundtrack, the game will win over fans of musical action, even if it currently lacks depth in terms of progression and content to offer a complete adventure.

Embark on the disco-punk musical journey of Dead as Disco, a beat'em up that has just launched in Early Access, taking us into explosive music videos. Picture yourself pummeling your enemies to a catchy soundtrack on an arena inspired by acid-fueled MTV videos. The gameplay combines Arkham-style combat - fluid combos, well-timed dodges, counterattacks - with a subtle rhythmic mechanic: your hits land instinctively with the beat, making every brawl viscerally addictive. Let's take a closer look at the IGN journalist's opinion.

Visually, for him it's a neon festival. The levels, currently suffering from a certain repetitiveness, are packed with vibrant details: strobe lights, tiny particle grains dancing across the screen, fluid animations that make the action pulse. On Steam Deck it runs like clockwork, proof of solid optimization work. The soundtrack, reserved for indie artists, is the real driving force: these house, disco and other tracks stick to the action so well that they make you forget the shortcomings.

Unfortunately, the early access leaves something to be desired. The progression seems to lack depth - no real skill tree or character upgrades - and the levels end up looking alike, making Dead as Disco a nice showcase more than a truly complete adventure. There's not really a story, just a minimal through-line barely enough to send us into runs. The replayability based on custom playlists is fun, but ultimately doesn't change long-term replayability all that much.

As it stands, Dead as Disco stands out for its immediate hook, and promises great things for the future. The devs have a solid foundation from the start; with a bit more content and polish, this could well become a cult hit, according to IGN. A story to follow!

Strengths

  • Ultra-responsive and satisfying beat-based combat,Exceptional and immersive soundtrack,Stunning neon aesthetic,Steam Deck optimized

Weaknesses

  • Repetitive levels and lack of variety,Progression too shallow,Limited content

Verdict

A rhythmic and flashy cocktail that grabs you from the first minutes, but which runs out of steam too quickly for now

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Frequently asked questions

What type of gameplay does Dead as Disco offer?
Dead as Disco combines fluid combat inspired by Arkham with a subtle rhythmic mechanic where your hits instinctively align with the soundtrack, making every fight viscerally addictive.
Does the game run well on Steam Deck?
Yes, Dead as Disco runs optimally on Steam Deck, proving that the developers did an excellent job of optimization.
What are the major flaws identified by IGN?
Progression lacks depth without a skill tree, the levels suffer from repetitiveness, and the absence of a real story limits the adventure to runs with no clear narrative thread.
What is Dead as Disco's main strength according to the review?
The soundtrack, exclusively made up of indie artists, and the neon art direction are the game's main driving force, creating an immersive and captivating experience.

Key takeaways

  • The gameplay fuses fluid Arkham-style combat with a rhythmic mechanic where hits instinctively align with the beat
  • The neon art direction and indie soundtrack are the game's true strengths and make you overlook certain weaknesses
  • Progression lacks depth, with no skill tree or personalized upgrades
  • The levels currently suffer from repetitiveness, and the absence of a real story limits narrative immersion

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