Dead as Disco Review: Early Access Promises Big Things for the Future According to The Gamer
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Dead as Disco Review: Early Access Promises Big Things for the Future According to The Gamer

Alexandre Alexandre Jollier
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In brief

Dead as Disco is a musical beat 'em up in early access since May 2026 that blends dynamic Arkham-inspired combat with rhythmic synchronization. The game offers a non-linear adventure playing as Charlie Disco, a drummer back from the dead, with a vibrant 80s art direction and fluid gameplay despite a few elements still in development.

Let's dive together into the neon-lit universe of Dead as Disco, the musical beat 'em all from Brain Jar Games in early access on Steam since May 5, 2026. We play as Charlie Disco, drummer of an iconic rock band back from the dead, for a night of vengeance with his former bandmates, the Idols. The narration is non-linear, bringing together reunion, revenge and redemption around a tribute concert, with interludes between levels as fluid as frenzied music clips. After this appetizer, let's now see what The Gamer's journalist thinks of this early access.

The heart of the game is the gameplay: the combat system is inspired by Batman Arkham (for the better!), where every hit, every dodge, every combo syncs with the track for a masterfully controlled blend of combat and rhythm. No need to be a rhythm pro like in Beat Saber, the timing is forgiving and enemy attack tells are clearly visible. We take on a horde of different goons - riot soldiers, shooter mannequins, charging brutes - before confrontations with bosses, ancestral band members in their fitting arenas. The central hub lets you return to chapters, revisit them to unlock challenges and always get higher scores in Infinite Disco mode.

Graphically, it's a festival: colorful environments with particle effects, an 80s art direction that pops, and punchy electro track sound that even lets you import your own songs. The 25€ price tag is affordable for the content offered, not to mention the many promises still up its sleeve: co-op, talent trees and a real endgame yet to discover.

Even in early access, Dead as Disco is a delight with its polish and immediate fun, despite a narrative that's still underdeveloped. An indie hit in the making that grooves well, according to The Gamer!

Strengths

  • Fluid and intuitive combat synced to the music
  • Flamboyant and addictive neon aesthetic
  • Generous content with custom music import

Weaknesses

  • Story not yet up to par,Some visual effects frame drops

Verdict

An ultra-stylish rhythmic beat 'em up that already deserves your attention in early access.

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Frequently asked questions

Do you need to be a rhythm game expert to enjoy Dead as Disco?
No, the game is accessible. Unlike Beat Saber, the timing is forgiving and enemy attack cues are clearly visible, making the gameplay understandable for all skill levels.
What is the price of the game and is it worth it in early access?
Dead as Disco costs €25, and this price is considered affordable for the current content, especially given the many features promised for the full release.
What types of enemies will we face?
The game offers a variety of minions including riot soldiers, shooter mannequins, and charging brutes, before boss fights against former members of the band.
Are there replayability elements?
Yes, a central hub lets you revisit chapters to unlock challenges and achieve higher scores in Infinite Disco mode, offering good replayability.

Key takeaways

  • The combat system synchronized with the music offers a well-controlled blend of action and rhythm without requiring expertise in rhythm games
  • The 80s art direction with colorful environments and particle effects creates a captivating visual and audio immersion
  • Early access promises substantial future content: co-op mode, talent trees, and a genuine endgame
  • The €25 price is considered affordable for the content already offered and the future promises

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