GTA 6: the day/night cycle would reportedly last 144 minutes according to a leak
Credit: Crédit : Rockstar Games

GTA 6: the day/night cycle would reportedly last 144 minutes according to a leak

Fabian Fabian Lainé
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In brief

A GTA 6 leak suggests the day/night cycle would last 144 minutes, three times slower than in GTA V and Red Dead Redemption 2 (48 minutes). The calculation comes from manually timing a few seconds of a leaked video, which calls for extreme caution before accepting this data as valid.

A leaked GTA 6 clip apparently revealed an unexpected piece of data: the speed of the game's clock. Players timed it, and the result reportedly has no equivalent at Rockstar.

In the clip where Jason robs two gas stations, the clock reportedly briefly appears on screen. A thread on the community forum, started by Miserable-Price-7484, works out six real-world seconds for one in-game minute, or 144 minutes for a full day. In both GTA V and Red Dead Redemption 2, the same day passes in 48 minutes: the cycle would be three times slower.

What the number is worth

Caution is warranted: the calculation is based on a few seconds of a recompressed video, timed by hand, not on an official reading. A development build often runs with modified time settings, and there's no guarantee this value matches the final game. Rockstar has never communicated about the cycle's length, and does not comment on leaked material. Lastly, the video comes from an account that distributes stolen material: neither its build nor its date can be verified.

Two characters sitting on the hood of a green sports car, on a Vice City beach in broad daylight, with buildings in the background
Vice City by day. At 144 minutes, each phase would last three times as long. Credit: Rockstar Games

Why this would be a real change

A cycle three times longer wouldn't only show up in the sky. It would give a night mission time to actually be nocturnal, a storm time to build up, and an end of day time to actually last. In Red Dead Redemption 2, those 48 minutes translate to roughly 30 minutes of daylight and 18 of night. Answer on November 19.

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Frequently asked questions

Where does this 144-minute figure come from?
A user on the community forum manually timed a leaked clip showing the in-game clock for a few seconds, estimating six real-world seconds per in-game minute. No official source confirms this data.
Why is it three times slower than previous games?
GTA V and Red Dead Redemption 2 complete their cycle in 48 minutes. If GTA 6 takes 144, that's exactly triple, which would be a major overhaul of time progression.
What would this actually change in gameplay?
Nights would last much longer, storms would have time to properly settle in, and nighttime missions would keep their atmosphere far longer than they currently do.
Should we really believe it?
No. The calculation is based on just a few seconds of a recompressed video, the leaked build may be running with altered development settings, and Rockstar never comments on such leaked material.

Key takeaways

  • The day/night cycle would reportedly last 144 minutes according to a leak, versus 48 minutes in GTA V and RDR2
  • The duration was estimated by manually timing six real-world seconds per in-game minute
  • A cycle three times longer would radically change the length of nighttime phases and weather conditions
  • The figure remains highly speculative, coming from a development build that may have been altered

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