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Halloween: The Game - The 3 Loomis Tapes in Chapter 4
Chapter 4 ramps up the collectible hunt in Halloween: The Game: after the usual two Loomis Tapes from the previous chapters, this time you have three to find. Two of them are timing-dependent and can become unreachable if you miss the right moment. Follow the order below so you don't miss anything and avoid having to redo the whole chapter.
Loomis Tape #1: across from the Wallace house
The cutscenes show you the Wallace house, the chapter's main setting. Right across from it, an optional explorable area awaits you: look for the house numbered 1542, with two pumpkins on either side of the porch steps.
Enter through the front door. In the room on your left, there's a macramé wall hanging above a side table. The tape is sitting on it.

Loomis Tape #2: the Wallace laundry room
This is the trickiest of the three, with several possible windows to grab it. The laundry room is located behind the garage, in the Wallace house's yard. You can access it as early as the first cutscene, and the collectible awaits you on the dryer.
Tip
Annie shows up in the room after a few minutes. The best time to try your luck is right at the start of the level, when you have time on your hands - especially if you're aiming for the level's Challenge 1, which gives you some leeway anyway.
- After the second cutscene with Annie: she heads to her car, then to the front door and goes back inside. Go around the left side of the house (facing it) to slip into the laundry room while she's occupied.
- After killing Annie: a task asks you to hide her body upstairs. Take advantage of this window to grab the collectible without risking detection or losing access.

A detail that matters: a dog is roaming around the Wallace house after the first scene with Annie. Keep an eye out so you don't get spotted needlessly.
Loomis Tape #3: on Laurie's table
At the end of the chapter, a chase kicks off: you hunt down Laurie, who flees from the Wallace house to her own. Let her run. Her house is locked until this exact point in the storyline - there's no way to get in before then.
Once inside through the front door, look for the dining table on the right, on the ground floor. The chapter's last collectible is sitting on it. Grab it before finishing the level, otherwise it becomes unreachable.

Chapter 4 clearly leans on time management rather than pure exploration. Two of the three Tapes require anticipating NPC movements, which is a departure from previous chapters where it was enough to search the surroundings of the main plot. If you're playing in stealth mode, plan your run before diving in: Tape #2 in particular can cost you dearly if you attempt it at the wrong moment.
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