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- Resident Evil Requiem: Update 1.3.1 rebalances Leon Must Die Forever mode
Resident Evil Requiem: Update 1.3.1 rebalances Leon Must Die Forever mode
In brief
Resident Evil Requiem is receiving its 1.3.1 update, which mainly targets the free Leon Must Die Forever mode. On the menu: reduced difficulty for Ranks 1 and 2, rebalancing of several skills to diversify viable combinations, and minor bug fixes on PS5, Xbox Series and PC.
Version 1.3.1 of Resident Evil Requiem is now available on PS5, Xbox Series and PC. This patch largely targets the free Leon Must Die Forever mode - and the difficulty reduction on ranks 1 and 2 is clearly the change that will impact the audience the most.
What actually changes
For the average player, ranks 1 and 2 of Forever were effectively a wall. Capcom is going to make the mode accessible without requiring a prior grinding session. For more optimization-focused players, the main highlight will be the skill buffs.
- Explosives Expert: significantly higher probability of grenades not being consumed on use - in practical terms, more grenades in play, for longer.
- Throw+: increased attack power bonus on grenades and thrown weapons, thereby strengthening projectile-oriented builds.
- Strategist: extended duration and improved attack bonus - the skill instantly becomes viable in a serious rotation.
Capcom's stated goal is to broaden the range of viable combinations, which aligns with Reddit feedback pointing to a meta-game that has felt too narrow since the mode's implementation in May 2026.
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Frequently asked questions
What are the main changes in patch 1.3.1?
Is the Leon Must Die Forever mode really easier now?
What benefits does the Explosives Specialist skill bring after the update?
Why did Capcom launch this rebalancing?
Key takeaways
- Ranks 1 and 2 of Leon Must Die Forever become accessible without prior grinding for all players.
- The Explosives Specialist skill now sees its grenades consumed far less often, multiplying available resources.
- Throw+ and Strategist receive major buffs to strengthen projectile-focused builds and make the meta more diverse.
- Capcom responds to Reddit criticism about a meta that has been too narrow since May 2026.
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