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PUBG: Battlegrounds — PUBG: Playgrounds, how it works: play the mods, create your own and aim for $95,000
In brief
PUBG: Playgrounds launches on August 12, 2026 as a dedicated showcase for player-created modes, accompanied by a global $95,000 contest sponsored by Krafton and CurseForge. This guide separates playing the modes (accessible to everyone) from creating them (reserved for BATTLEGROUNDS PLUS accounts), detailing the tight three-week schedule, the prize breakdown, and above all the elimination rules that trip up creators.
PUBG: Battlegrounds update 42.3 arrives on August 12, 2026 on PC and August 20 on console, and it's not just about the RPD. It opens up PUBG: Playgrounds, a dedicated entry point in the Play menu where player-created modes become a category in their own right, alongside battle royale and Arcade.
Krafton is backing this launch with a global contest set up with CurseForge, worth $95,000. Submissions open on August 12 and close on September 2; the 30 winning modes will be integrated into PUBG: Playgrounds between October and December 2026. The window to get a creation into the game therefore comes down to three weeks.
This guide separates what's open to everyone — playing the modes — from what's locked — creating them —, breaks down the actual schedule, the tier-by-tier prize breakdown, and the rules that disqualify entries. The trickiest one has nothing to do with code or level design: it comes down to a simple username match.
PUBG: Playgrounds, what it actually is
Until now, PUBG's homemade modes lived in custom matches: you had to know the creator, receive a link or a password, and hope enough people logged in at the same time. A UGC tools project had been running in restricted alpha since 2025, with no public showcase.
PUBG: Playgrounds solves this discoverability problem. Krafton describes it as a dedicated entry point in the Play menu, showcasing player-created modes as a standalone experience: you browse a catalog, launch a mode, and come back. The modes on display are selected — the catalog is curated, not a free-for-all.
An important point for most players: playing PUBG: Playgrounds modes requires nothing special. No formalities, no subscription, no manual download from a third-party site. It's creation that's gated, not consumption.
Creating a mode: the BATTLEGROUNDS PLUS prerequisite
The condition set by Krafton is clear: creating a UGC mode is reserved for BATTLEGROUNDS PLUS accounts. That's the paid account upgrade for PUBG, which the official French page describes as accessible from the lobby.
What upgrading to BATTLEGROUNDS PLUS brings, according to Krafton's FR page:
- access to ranked matchmaking, once survival mastery level 80 is reached in normal matches;
- a +100% survival EXP boost to get there faster;
- the ability to create custom matches and create a clan;
- a set of items granted automatically: Cap, Mask and Captain's Camouflage Gloves, Survivor Base, Customizable Presets;
- bonus G-Coin, valid for five years.
If you were already playing in Competitive mode, you already meet the prerequisite: the contest adds no extra cost for you. If you've stayed on a free account, that's the purchase to weigh before September 2.

The three categories, and what they really expect
Krafton has not published a French version of the announcement: the labels below are those from the official page, in English. Each category has its own $25,000 prize pool, and there's nothing stopping creators from competing in several at once with different modes.
| Category | Scope | Examples cited by Krafton |
|---|---|---|
| Combat Modes | Player versus player, with shooting skill and weapon mastery at the core | TDM, gun game, sniper duels, aim challenges, 1v1 arenas, training |
| Survival Modes | Survival against NPCs or the environment, often cooperative | Wave defense, PvE missions, co-op defense, PvE objectives |
| Creative Modes | Little to no combat: movement, rules and objectives take priority over gunplay | Parkour, racing, party modes, puzzles, sandbox |
The strategic reading is interesting. Combat Modes is the obvious category, and therefore the most crowded: yet another TDM will struggle to stand out among dozens of similar proposals. Survival Modes is the one that best leverages what makes PUBG distinctive — very large maps, vehicles, a blue zone — and it's also the hardest to make stable. Creative Modes remains the most accessible entry point for a first finished mode: a clean racing circuit checks the "completeness" box far more reliably than an ambitious PvE campaign left half-debugged.
The schedule to remember
| Date (2026) | Step |
|---|---|
| August 4 | Announcement of the PUBG x CurseForge contest |
| August 12 | Opening of PUBG: Playgrounds and submissions |
| August 23 | Announcement of the ten mid-point winners |
| September 2 | Submissions close |
| September 6 to 9 | Community vote |
| September 14 | Announcement of the winners |
| October to December | Gradual rollout of the winning modes in PUBG: Playgrounds |
August 23 is the date not to overlook: on that day CurseForge names ten creators at $500 each from among the valid submissions already filed. Arriving on September 1st means automatically forfeiting this tier. Submitting early also helps with the community criterion, since downloads count toward the final score.
The prize breakdown, tier by tier
Each category distributes $25,000 across ten spots, following the same structure:
- 1st place: $10,000, mode pinned in the featured section of the contest from October to December;
- 2nd place: $5,000;
- 3rd place: $3,000;
- 4th place: $1,000 — places 2 through 4 are featured during the October update;
- 5th to 7th places: $1,000 each, featured in November;
- 8th to 10th places: $1,000 each, featured in December.
Two additional pools are added to the podiums: the six Community Favorites chosen by player vote, at $2,500 each, and the ten mid-point prizes at $500 each. In total, 46 creators will be rewarded. Krafton states that the 30 winning modes will remain available in the catalog, with a selection of nine modes re-featured each month.
How to submit, and the mistakes that get you eliminated
The chain comes down to three stages, with CurseForge fully handling submission, moderation and ranking:
- build the mode with the editor built into the game, on a BATTLEGROUNDS PLUS account;
- publish it on CurseForge via the integration provided for this purpose;
- fill out the official registration form, opened on August 12.
Three rules send an application straight to the trash without discussion:
- The declared username must match the account that created the mode, platform included. This is the silliest and most frequent cause of elimination in this type of operation: an account different from the one indicated on the form, and the entry becomes ineligible.
- Original creation required. Copied or duplicated modes are ruled out, as are those that too closely borrow from another game.
- No sponsored or promotional content, either in the mode's world or in its in-game description. Krafton reserves the right to remove any mode concerned.
On the scoring side, the jury brings together representatives from PUBG, CurseForge, and the modding scene, with several review rounds. Four criteria are weighted: gameplay enjoyment and replayability, completeness — the mode must be stable and playable from start to finish —, originality, and finally community response, measured through valid downloads and votes. The word "valid" matters here: automated, manipulated, or duplicated downloads are explicitly excluded from the calculation.
What to do if you're not creating
Even without any intention of touching the editor, two dates matter. On August 12, the tab appears in the Play menu on PC: this is the moment to see what the UGC alpha has produced in a year and to judge whether the catalog holds up against the official Arcade modes. From September 6 to 9, the community vote gives players real weight on six of the 46 awards — it's the only window where public opinion directly influences what will be integrated into the game.
Krafton's bet is easy to read: turning PUBG into a modding platform rather than a single battle royale, relying on CurseForge, with whom the publisher had already worked on modding for inZOI. What remains unresolved by the contest is the question of the catalog's lifespan once the $95,000 has been distributed. The answer will be seen in October, when the first winning modes take their place in PUBG: Playgrounds.
One last note: as of August 10, 2026, Krafton had not yet posted the complete patch notes for 42.3. Details of the patch's other new features, RPD included, will arrive with its rollout on August 12 on PC.
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If you were to create a mode for PUBG: Playgrounds, which category would you go with?
Frequently asked questions
Do you have to pay to play PUBG: Playgrounds modes?
I already have BATTLEGROUNDS PLUS for ranked play, can I enter the contest without spending anything extra?
What is the main pitfall that disqualifies entries?
What's the best time to submit my mode to maximize my chances?
Is there a less crowded category where my creation would get more visibility?
Key takeaways
- Playing PUBG: Playgrounds modes is free and unconditional: no purchase, no subscription required.
- Creating a mode requires a BATTLEGROUNDS PLUS account, plus an entry submitted before September 2, 2026.
- The main pitfall: the username on the entry form must exactly match the account that created the mode, platform included.
- 46 creators will be rewarded in total, from $500 mid-point prizes to $10,000 top spots per category.
- Creative Modes (parkour, races, puzzles) offers the best entry point for a beginner creator, less demanding than a full PvE campaign.
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