Mouse: P.I. For Hire - Length and Mission List
Credit: Playnews
Full Guide

Mouse: P.I. For Hire - Length and Mission List

Fabian Fabian Lainé
Follow us on

In brief

Mouse: P.I. For Hire is an original FPS inspired by 1930s black-and-white cartoons, in which you play Jack Pepper, a private detective mouse. The main campaign lasts between 10 and 20 hours depending on your playstyle, spread across around twenty themed missions alternating between intense action sequences and investigations.

Released on April 16, 2026, Mouse: P.I. For Hire is an innovative FPS created by Fumi Games and published by PlaySide Studios. It draws inspiration from the "hand-made" black-and-white cartoons of the 1930s and casts the player as Jack Pepper, a private detective mouse. But how long does it take to complete?

Playtime and general structure

The main campaign can be finished in 10 to 20 hours depending on the player. Indeed, while levels last 30 minutes on average, some of them (the most complex ones, often the last ones and boss fights) can go over an hour of gameplay. While Mouse: P.I. For Hire doesn't currently have a New Game + mode or an endgame, the linear experience remains dense nonetheless. Expect 12 hours for a quick playthrough, 15-18 to explore everything, and closer to 20 to find all the secrets.

Full mission list

Mouse: P.I. For Hire features around twenty main levels built thematically into acts evoking 1930s film noir. Each mission alternates between frantic action sequences and investigation phases. Here is the list of missions and their narrative stakes:

  • Mission 1: The First Client - Introduction to the gameplay. Infiltrate a shady bar to question a suspect. Learn the basics of shooting and dodging.
  • Mission 2: Trails in the Alleys - Explore the hub for the first time. Collect your first weapon blueprint.
  • Mission 3: The Cursed Warehouse - First real fight against mutant rats. About 25 minutes long.
  • Mission 4: Office of Shadows - Cross-reference your clues at the hub, and upgrade the revolver.
  • Mission 5: The Floating Casino - Aquatic level with traps and wild jazz.
  • Mission 6-10: Gangsters Arc - A series of 5 levels in the underworld: heists, car chases (on foot but stylized), intermediate boss "The Fat Cat".
  • Mission 11: Back to the Office - Expanded hub with new dialogues.
  • Mission 12-15: The Plot Thickens - Investigations in haunted mansions and abandoned factories. Introduction of the shotgun.
  • Mission 16: The Ghost Train - Intense linear level, about 45 minutes.
  • Mission 17-19: Toward the Climax - Boss fights with frustrating invulnerability phases.
  • Mission 20: Final Confrontation - Epic showdown in the big bad's tower, multiple phases.

Tip

Return to the hub after each mission to progress through the story via hilarious reference-packed cutscenes (tributes to Mickey and Tex Avery).

Share this article

Which campaign length appeals to you most in an FPS?

Frequently asked questions

How long does it take to finish Mouse: P.I. For Hire?
The main campaign takes between 10 and 20 hours depending on your playstyle. Expect around 12 hours for a quick playthrough, 15-18 hours to explore everything, and 20 hours to find all the secrets.
How many missions are there in the game?
Mouse: P.I. For Hire offers around twenty main missions built thematically into acts, each lasting on average 30 minutes, with some complex levels that can exceed an hour of play.
Does the game offer content after the main campaign?
No, Mouse: P.I. For Hire currently has neither a New Game+ mode nor an endgame, but the linear experience remains dense with secrets to discover and collectibles to find.
What are the strong points of the narrative structure?
Missions alternate between action phases and investigation phases, and the central hub offers hilarious cutscenes between each mission, with fun tributes to Mickey and Tex Avery to enrich the experience.

Key takeaways

  • The campaign lasts between 10 and 20 hours depending on your approach and the difficulty of the levels
  • Mouse: P.I. For Hire offers around twenty missions organized into acts reminiscent of 1930s film noir
  • Each mission alternates between frenetic action phases and investigation phases to progress through the story
  • The game features hilarious cutscenes at the hub between missions, with tributes to Mickey and Tex Avery
  • No New Game+ mode or endgame is currently available, but the linear experience remains dense

Comments

No comments yet. Be the first to react!

Leave a comment

Latest articles