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- Crimson Desert Update 1.09: Controller Remapping, New Pets and Adjustments
Crimson Desert Update 1.09: Controller Remapping, New Pets and Adjustments
In brief
Update 1.09 for Crimson Desert brings a major overhaul to the controls with a complete controller remapping to simplify a button scheme deemed too cluttered. The patch also enriches the pet system with around thirty new species and adds new skills for several characters, while also fine-tuning the game's overall stability.
Version 1.09 of Crimson Desert once again addresses several requests from its community, starting with a major overhaul of the controls, and the long-awaited full remapping of the entire controller, intended to streamline a key layout deemed too cluttered and unintuitive, making it easier to execute advanced skills or combos with finishers.
On the content side, the addition of around thirty new species of small animals that can be tamed as pets considerably expands the companion system, which also gains new carrying animations, to better fit into the game's staging and foster attachment to the pet, while the team took the opportunity to replace certain 2D sprites with assets more consistent with the title's overall art direction.
On the pure gameplay front, this patch also brings new skills for Damiane and Oongka, using the same commands as Kliff's Blinding Flash finisher, for greater consistency of inputs between characters. Finally, several adjustments and fixes polish the overall experience and stability across all platforms, with the exception of macOS, which will have to wait a bit longer to receive the update.
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Frequently asked questions
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Key takeaways
- A total controller remapping lightens the button scheme and makes it easier to execute advanced combos
- Around 30 new pet species considerably enrich the companion system
- New carrying animations and assets replace 2D sprites for greater visual consistency
- Damiane and Oongka receive new skills harmonized with Kliff's finisher
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