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Monster Hunter Wilds: the Gunlance boosted in Ascendance

Alexandre Alexandre Jollier
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In brief

Capcom breaks down the boosted Charge Blade for Monster Hunter Wilds' Ascendance expansion. The trailer reveals three new tools tied to the Boost Driver: a frontline offensive charge, multiplied reinforced explosions, and crucially the ability to defend and recharge simultaneously. A real game-changer for a weapon known for its downtime.

New trailer, new weapon under the spotlight. After already showing off its Boosted Actions on several weapons, Capcom is this time turning the spotlight on the Gunlance for the Ascendance expansion of Monster Hunter Wilds. And visually, it hits hard.

The video details three new tools linked to the Boost Driver, the central gadget of this expansion. We see the hunter charge head-on without hesitation thanks to the Boost Driver, a system of reinforced explosions that seems to multiply area damage, and above all the ability to defend and reload at the same time - a real change of pace for a weapon known for its heaviness and its dead time.

This breakdown is part of a series of similar trailers that Capcom has been rolling out weapon by weapon since the announcement of Ascendance. After the first demonstrations focused on the Boost Driver in general, this more technical, weapon-by-weapon format makes it possible to concretely judge the impact on each playstyle rather than selling the concept in bulk. For the Gunlance in particular, the promise of better defensive uptime changes the game against the most aggressive monsters.

For the full content of the expansion and its release date, head over to our dedicated articles. What we take away here: Capcom is refining its weapon-by-weapon communication, and the Gunlance clearly comes out on top from this Boost Driver treatment.

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Key takeaways

  • The Charge Blade can now defend AND recharge at the same time, breaking the weapon's traditionally heavy rhythm
  • Boost Driver explosions multiply and significantly increase area damage output
  • Capcom refines its communication strategy with weapon-by-weapon trailers rather than generic concepts
  • Better defensive uptime changes the game against aggressive monsters
  • Ascendance launches in 2027 on PS5, Xbox Series and PC, with Switch 2 in development

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