Physint: Kojima's revelation about PlayStation's secret cancellation
Credit: Kojima Productions

Physint: Kojima's revelation about PlayStation's secret cancellation

Fabian Fabian Lainé
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In brief

Hideo Kojima reveals that PlayStation Studios quietly cancelled Physint in mid-June, forcing Kojima Productions to search for a new partner over three months. The project ultimately found shelter with Xbox Game Studios, a publisher change made official this week but silent on the real reasons behind the split.

Even before Sony's official statement about the publisher change for Physint, a statement from Hideo Kojima himself apparently set the discussions ablaze: PlayStation Studios reportedly cancelled the project on the quiet, as early as mid-June, without any public announcement.

According to Kojima's reported comments, his studio received, "in mid-June of this year," an unexpected notification from PlayStation Studios confirming the project's cancellation. Kojima Productions then reportedly embarked on a three-month search for a new partner, before reaching the agreement with Xbox Game Studios officially announced this week. If this version is confirmed, Sony would therefore have sat on this decision for nearly three months without any public communication, while Kojima got back on his feet.

The information comes directly from Kojima, in a tweet published alongside Sony's official statement and Xbox's declaration. That changes everything in terms of credibility. Kojima has no interest in inventing a timeline that could tarnish his relationship with Sony after three decades of collaboration, which makes his statements hard to dismiss.

Still, Sony, for its part, confirmed neither the mid-June date nor the term "cancellation" in its official communication, preferring to speak of a decision to "step away" from the project. A discrepancy in wording that leaves doubt hanging over the true extent of the rift between the two parties.

"Is this some kind of joke?! Oh yeah, I can see Marcel Béliveau hiding behind his camera over there..."

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Frequently asked questions

When exactly did PlayStation cancel Physint?
According to Kojima, notification was received in mid-June of this year. Sony has never confirmed this exact date, deliberately keeping the matter vague in its official communications.
Why did PlayStation abandon the project?
Sony has never given an explicit reason, simply speaking of a "difficult decision." Kojima has not detailed the motives either, leaving room for speculation.
How long did Kojima Productions search for a new partner?
Three full months. Between mid-June and signing with Xbox, the team prospected with numerous players before finding the right fit with Microsoft.
Does this change Kojima's vision for Physint?
Kojima affirms that the project remains intact and the vision stays the same. Xbox has committed to supporting the filmmaker's creative ambition without compromising his artistic direction.

Key takeaways

  • PlayStation cancelled Physint in mid-June with no public announcement, according to Kojima's own statements
  • Kojima Productions had to conduct a three-month search to find a new publisher in the face of this surprise cancellation
  • Xbox Game Studios now publishes Physint following the deal struck this week, marking a new collaboration between Kojima and Microsoft
  • Sony preferred the term "stepping back" over "cancel" in its communications, casting doubt on the true nature of the rupture

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