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Fight School Simulator: PS5 trailer unveils the dojo in action
In brief
Ultimate Games unveils a new PS5 trailer for Fight School Simulator, confirming the arrival of the dojo simulator on consoles with no visible compromise on content. The video emphasizes the gamepad adaptation: dojo construction, student training, first-person combat and administrative management, all with a streamlined interface and smooth transitions.
Ultimate Games pulls out all the stops with a new PS5 trailer (and another for Xbox Series X|S) for Fight School Simulator. The video confirms what we've been expecting since the PC port: a dojo simulator built for controller play, with no visible compromise on content.
The trailer runs through the key gameplay phases: building and decorating the dojo, selecting and training students, then first-person combat against opponents who level up as progress continues. It also shows the dojo's administrative management, a side often underestimated in this kind of sim but which appears to be well represented here, between budget, reputation and recruitment.

Compared to the sequences already seen on the PC version, this PS5 trailer mainly focuses on interface readability and the smoothness of transitions between menus and combat - a sensitive point for this type of simulator when moving from keyboard-and-mouse to a pad. This isn't a visual reboot: it's the same formula that won over PC players, adapted to console constraints.

For the full context on this arrival on PS5 and Xbox Series X|S, head over to our dedicated announcement article.

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Key takeaways
- The game carries over the winning PC formula without a visual overhaul: same content, adapted for controller play.
- Administrative management of the dojo at the heart of gameplay: budget, reputation, recruitment are not cosmetic add-ons.
- First-person combat against opponents who progress as you advance.
- The interface and menu-to-action transitions have been optimized for PS5, a key point for this type of sim.
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