Life is Strange: Reunion - What is Max and Chloé's Reunion worth according to Gameblog?
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Credit: Playnews

Life is Strange: Reunion - What is Max and Chloé's Reunion worth according to Gameblog?

Alexandre Alexandre Jollier
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In brief

Life is Strange: Reunion reunites Max and Chloe ten years after Double Exposure, with complementary gameplay showcasing Max's time-manipulation powers and Chloe's social skills. Developed by Deck Nine Games and published by Square Enix, the game delivers a stunning visual experience on PS5 thanks to Unreal Engine 5, with a runtime of 12-15 hours and excellent replayability based on narrative choices.

The Life is Strange franchise reunites its iconic duo in Life is Strange: Reunion, Max Caulfield and Chloé Price, ten years after the previous installment. This episode was developed by Deck Nine Games and published by Square Enix, it was released on March 26, 2026 on PS5, Xbox Series and PC (Steam, Square Enix), and closes the narrative arc begun in Double Exposure.

Gameblog's author explains to us that on PS5, the game guarantees an intense emotional immersion and refined mechanics. On that front, we should note the emphasis placed on gameplay with the alternation between Max and Chloé, both playable. Max of course has the power to rewind time to alter events and solve puzzles, and Chloé can also get by thanks to her strength in textual confrontations, inherited from Before the Storm. Both characters' abilities complement each other perfectly, and this complementarity offers a bit of variety in exploration and narrative puzzles. Choices decisively influence the storyline, opening up other possible futures and intrusive memories that haunt Chloé during poignant flashbacks.

The art direction, which draws on the showcase power of the Unreal Engine 5 engine, gives the PS5 experience breathtaking visuals from start to finish, around Arcadia Bay in environments where the future unfolds with staggering beauty thanks to lighting effects, facial animations and expressions of striking realism. Furthermore, the cinematic cutscenes, where acting performances and an indie soundtrack combine in service of an overriding melancholy, are rendered with 3D spatialization via Tempest 3D Audio.

The 12-15 hours for a full playthrough seem sufficient, to which is added the replayability afforded by the different storylines stemming from the various narrative paths. The technical execution, still according to the author, proves flawless on PS5, with no notable frame rate drops in performance mode.

Life is Strange: Reunion rekindles the series' flame, despite a few small missteps that keep it from soaring even higher.

Strengths

  • Innovative playable Max/Chloé alternation
  • Moving story and impactful choices
  • Exemplary PS5 execution (graphics, sound)

Weaknesses

  • Pacing sometimes slow during exploration
  • A few unwelcome bugs
  • High price at €49.99

Verdict

A bittersweet return for Max and Chloé, despite a narrative formula executed with brilliance.

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Frequently asked questions

What are the two heroines' powers in Reunion?
Max retains her signature power to rewind time to alter events and solve puzzles, while Chloe has persuasion and strength talents in text-based confrontations, carried over from Before the Storm.
How long does it take to finish the game?
A full playthrough of Life is Strange: Reunion takes between 12 and 15 hours, with significant replayability thanks to different narrative paths based on your choices.
Is the game technically stable on PS5?
Yes, according to Gameblog's review, the technical performance is flawless on PS5 with no notable framerate drops in performance mode, delivering a smooth and immersive experience.
Which platforms is the game available on?
Life is Strange: Reunion released on March 26, 2026 on PS5, Xbox Series and PC (Steam, Square Enix).

Key takeaways

  • Max and Chloe are both playable with complementary mechanics: Max's time powers and Chloe's persuasion talents
  • The Unreal Engine 5 visuals deliver stunning Arcadia Bay environments with striking realism in facial expressions and lighting effects
  • The player's choices decisively shape the narrative thread, opening up possible futures and returns to the past
  • The 12-15 hour runtime, combined with strong replayability thanks to different narrative paths, justifies the investment

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