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Supercell

Supercell

About

Supercell is a Finnish mobile video game development studio based in Helsinki and founded in 2010. It ranks among the world leaders in mobile gaming thanks to its philosophy favoring small, autonomous teams capable of creating internationally successful games. "Clash of Clans" (2012) shook up the strategy/building genre on mobile, totaling millions of daily users. "Clash Royale" (2016) perfectly hybridized collectible cards and real-time strategy. As for "Brawl Stars" (2018), it offers fast-paced multiplayer arena battles. Supercell, acquired by Tencent in 2016, preserves its creative independence while maintaining its dominance over the free-to-play mobile games market.

Games developed by Supercell

Clash of Clans

Clash of Clans

(2)
289
24h
854
7d
1,6 k
30d
3,0 k
Total
Sorti E-sport Jeu de stratégie (RTS) Jeu gratuit
Brawl Stars

Brawl Stars

(2)
295
24h
765
7d
1,2 k
30d
2,2 k
Total
Sorti E-sport MOBA Jeu gratuit
Clash Royale

Clash Royale

(18)
573
24h
2,5 k
7d
5,2 k
30d
10,7 k
Total
Sorti Deckbuilder E-sport Jeu gratuit