Aniimo development progress
Aniimo launches at 4:00 AM in France on PC and consoles
About Aniimo
Aniimo sets up shop in Idyll, an open world tailored for creature capturing and training. The concept doesn't reinvent the formula popularized for decades by Japanese pocket monsters, but instead bets on freer exploration and a progression built around collection, evolution, and the bond with your Aniimo.
On the menu: combat, capture, character leveling, and a mechanic called Twining that seems to push the relationship between trainer and creature even further. The game also adds a social dimension with multiplayer sessions, road trip style between players, rather than the usual solitary experience of the genre.
Available on PC, consoles, and mobile, Aniimo aims wide: capture-collection fans looking for a cross-platform alternative, with no Nintendo exclusivity this time.
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